This limitation is less important, however, in endgames with pawns on only one side of the board. A knight can exert control over only one part of the board at a time and often takes multiple moves to reposition to a new location, which often makes it less suitable in endgames with pawns on both sides of the board. White wins if Black is to move.Ĭompared to a bishop, a knight is often not as good in an endgame. In an endgame without other pieces or pawns, two knights generally have a better chance of forming a drawing fortress against a queen than do two bishops or a bishop and a knight. However, Glenn Flear found no game of Capablanca's that supported his statement statistics do not support the statement, either. World Champion José Raúl Capablanca considered that a queen and a knight is usually a better combination than a queen and a bishop. As such, a pair of bishops is usually considered better than a pair of knights. ![]() Whereas two bishops cover each other's weaknesses, two knights tend not to cooperate with each other as efficiently. ![]() In the diagram, White's knight on d5 is very powerful – more powerful than Black's bishop on g7. ![]() a square which cannot be attacked by enemy pawns. For this reason, a knight is effective when placed in a weakness in the opponent's pawn structure, i.e. A knight occupying a hole (d5) in the enemy pawn structureĮnemy pawns are effective at harassing knights because a pawn attacking a knight is not itself attacked by the knight.
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